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#3 (permalink) |
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Junior Member
Join Date: Feb 2010
Posts: 1
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Hi at all,
I bought the module and I have the same question, I tried to apply your advice but I failed. :-s I ask you to give me more information on: I opened the file "button.as"; private function onPress () ( if ((this! main.current =) & & (main.state == 1)) ( getUrl (node.attributes.url, node.attributes.target); main.state = 0; Tweener.addTween (arrow, (_alpha: 0, _y: -3 * arrow._height, time: t, transition: EAS, rounded: true)); Tweener.addTween (arr, (_alpha: 0, _y: -3 * arrow._height, time: t, transition: EAS, rounded: true)); Tweener.addTween (arr2, (_alpha: 0, _y: arm._height, time: t, transition: EAS, rounded: true)); Tweener.addTween (arm, (_alpha: 0, _y: arm._height, time: t, transition: EAS, rounded: true)); comeback (); and I changed "getUrl (node.attributes.url, node.attributes.target);" in "gotoAndPlay (node.attributes.url, node.attributes.target);" Then I opened the file "data2.xml" and point "<button title="Home" active="1" url="http://www.google.com/" target="_blank"> </ button>" how I behave? How do I change the code to tell him to go to frame 2 for instance? Thanks Truecolor |
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#4 (permalink) |
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OXYLUS Staff
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Hi, this is the correct sintax Macromedia Flash - ActionScript Dictionary : gotoAndPlay
please use: gotoAndPlay (node.attributes.url) and <button title="Home" active="1" url="10" target="_blank"> </ button>" 10 is the frame number ![]()
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