Open ImageViewer.as dile and find the following lines:
Code:
private function drawMask() {
var r:Number = 4;
Replace 4 with 0 to remove the rounded corners.
Then for the border you have the following:
Code:
private function updateOthers() {
...
InnBg._x = Bg._x+3;
InnBg._y = Bg._y+3;
InnBg._width = Bg._width-6;
InnBg._height = Bg._height-6;
//
if (loaded) {
updateImg();
}
//
if (Old != undefined) {
Old._x = Bg._x+3;
Old._y = Bg._y+3;
Old._width = Bg._width-6;
Old._height = Bg._height-6;
}
3 represent the border width, and 6 is the double of the boder. So for a border width of 2 you need to put 2 and 4. For a border width of 1 you need to put 1 and 2. And so on...